Starfinder--Angels of the Drift #2 // Review

Starfinder--Angels of the Drift #2 // Review

Obo is upset. He and the rest of the crew are drifting helplessly in space. They had a chance to attack their enemy, but his captain refused. She does not kill if thereโ€™s some other way. And now that way involves drifting like a motionless target in Starfinder--Angels of the Drift #2. Writer James L. Sutter continues a space fantasy adventure with artist Edu Menna and colorist Adriano Lucas. Sutter hits all the right buttons on a light action serial that seems to be heading in a fun direction after the initial set-up of the first issue.

Things could be worse, but not judging by a look at the shipโ€™s engine. The main thrust array looks like an abstract sculpture. The gas manifold got mani-folded, and the engine is leaking a goo that even the engineer doesnโ€™t recognize. They could activate the distress beacon, but thatโ€™s unlikely to draw much of any attention as it is the case that theyโ€™re in The Drift. Itโ€™s empty. Really, empty. There isnโ€™t likely anyone coming through close enough to pick up a distress signal. Thankfully, the crew has inadvertently come into the presence of spectra...and if it asks the ship really nicely, it could convince the thing to repair itself. 

The crew-based space fantasy is difficult to breathe new life into, but Sutter manages to tie together a fun crew in the delightful Starfinder universe. Itโ€™s a large ensemble of characters to move around amidst a single issue, but Sutter allows a little time with just about every cast member. The personalities in question might not all seem original, but theyโ€™re all a lot of fun to hang out with for 20 or more pages, so itโ€™s a fun ride. 

Sutter rushes through a great many encounters in a single issue. The action shoots so quickly that itโ€™s difficult for the art team to keep up. Thereโ€™s a bit of stillness to the action that makes it feel stagnant on the page, though Lucasโ€™ colors DO render the world with an enjoyable amount of atmosphere. Mennaโ€™s thick inks lack the kind of definition that would make the best use of his talent for developing exciting visuals. The space fantasy world of Starfinder gives Menna a lot to work with. Thereโ€™s some lovely framing here and there, but the rendering is far too monotone to engage the reader.

The series continues to find exciting dynamics for a diverse crew but needs finesse. Sutterโ€™s story feels solidly pointed in a direction that might be interesting as things progress, but even in the second issue, things are only just starting to get moving. Thereโ€™s still a lot of potential in the series at issueโ€™s end. Thereโ€™s a good chance that Sutter and company could manage. 

Grade: C+







Savage Squad 6 #2 // Review

Savage Squad 6 #2 // Review

Alien #5 // Review

Alien #5 // Review