D’Orc #8 Review
It’s just a couple of knobgoblins who are hanging out eating unicorn at a campfire. Nothingg out of the ordinary. Of course...it would be kind of weird for them to know that the third knobgoblin among them is being possessed by the ghost of a chicken’s head. And really it should be able to be perfectly calm about the situation. It should be able to be perfectly inconspicuous. What’s the worst that could happen? The chicken ghost and its allies ar about to find out in D’Orc #8. Writer/artist Brett Bean contines a thoroughly enjoyable comedy fantasy adventure with colorist Frank William.
D’Orc and his shield are a bit upset at the chickens in ability to be subtle. It's not like the.knobgoblina are noticing anything out of the ordinary, though. There's no reason to believe that there's going to be any kind of danger until all ofknobgoblins get hacked to death by a wild boar wielding a butcher’s knife. Thankfully Schweinehund isn’t there to attack D’Orc and his friends. At least not directly. He's going to be leading them into danger, though. What happens when they find it, though, it is another matter altogether. Over heroes certainly will have their hands full.
Bean delivers a story of considerable thematic depth. At first glance, it's a little more than light absurd comedy. However, Bean is exploring themes that he had put in place earlier on in the series. There's a question of neutrality between extremes of good and evil. Law and chaos. D’Orc is a fusion of both light and darkness. He is, however, someone who is genuinely interested in the well-being of others. Schweinhund exists between light and darkness as well. But he's inherently selfish. And quite a bit more dark in his intentions. So it's interesting to see the contrast between the two of them. It adds to the philosophical questions of morality that.Bean is exploring in the series.
Bean’s addition of a swine based character is an interesting stylistic expansion of the world that he's creating. By all practical appearances, it really does have a visual mark of some kind of monster. But it is heroic in its own way. So it's kind of an interesting fusion of monster and hero that accompanies the strange amplifications of fantasy that.Bean is working with a visual level. Once again, the action seems interesting and compelling, even as it's being comically amplified. Bean’s distinctive style continues to develop in another thoroughly enjoyable issue.
As it is exploring some very solidly complex fanatic ground, the latest issue of the series doesn't exactly have the appealing strangeness that some of our previous issues have managed. The central premise is very clearly defined. There isn't a whole lot of room for things to get very, very strange. That being said, a lot of fun seeing just how much complexity.Bean can manage with a sword and sorcery fantasy series that is firmly rooted in comedy. It continues to be a great deal of fun.




