Closer // Review
Marigold Dunwoody is pausing before she answers the building. She does need the money. But does she really need this badly? It's something that she doesn't have a whole lot of time to consider. There is an appointment involved. And there are things that she has to do. There's no questioning that she's going to have to make things work. She gets greeted on the way in. And then she gets shown to a glass chamber by a man in a white lab coat. It’s filled...with pigeons. Things are going to be complicated for her in Closer. Writer Kieron Gillen tells a simple, little one-shot story for Image Comics with artist Steve Lieber.
She asks why the chamber is filled with pigeons. The man in the lab coat tells her that it’s because they’re easy to get. And this is true. They’re easy to get. They’re low-maintenance. It’s why they’re so easy to work with in behavioral research laboratories. Of course, she was kind of easy to get too. But. There are other reasons why she's there. They have to do it a strange quirks of physics, which is she just might be a part of.
Gillen has a fun, little idea for a very simple and haunting existential science fiction story. I like all of the writers best work, it is deeply involved in relations between people. The two people at the heart of the story are very well rendered throughout. And it is a very central concern that around which everything else gravitates. It's a very sharp and well rendered story that moves across the page from page to page with a great sense of action and a brilliant sense of execution. Gillen manages a great deal of complexity with a very stark story featuring only two people.
Lieber’s art how was the form and a spirit of?Gillen’s script with very simple and well executed renderings featuring a really sharp sense of line economy. It all kills it so well offended from beginning to end with such a delightful sense of drama. Though it lacks a certain degree of subtlety, it definitely comes across with a striking clarity, but doesn't feel at all, exaggerated the surrealism of a story is grounded in a very naturalistic and a realistic approach to the art. The artists architectural renderings are very sharp as well. It all feels so very approachable.
It's not very often that single idea is given this kind of space on the page. There had been a point at some stage in the past where whole series would be based on one shot stories. I used to call them anthologies. It used to be the fundamental format of the comic book in an earlier era. It's so nice to see the full realization of a flash fiction piece rendered in comic book format. It may not be the type of thing that is all that marketable in the current era of comic books. But it really should be.