Ghost-Spider Annual #1 // Review
Gwen is caught between two different identities and two different parallel universes. Sheβs from Earth-65, but sheβs going to school in Earth-616. Sheβs Gwen Stacy, but sheβs also the title character of a series which is one-issue old. It seems like the perfect time for Ghost-Spider Annual #1, right? The annual is a standalone story written by a Gwent Stacy creative team from the parallel dimension of writer Vita Ayala, artist Pere PΓ©rez and colorist Rachelle Rosenberg. The writing feels a bit weaker than the regular series on more than one level. But PΓ©rezβs art, though a bit repetitious, feels fresh and dynamic in a lightly enjoyable dance with a classic villain who originated in the late Bronze Age.
Ghost-Spider Gwen is swinging about in Earth 616 one evening when she gets sucked into Murderworld. Completely unfamiliar with the twisted homicidal theme park ruled over by the sinister villain Arcade, Gwenβs in for a challenge. The world of disorientation, danger and all of the rest of what readers have come to know from Chris Claremontβs twisted assassin. In a standalone story that rests comfortable outside of the ongoing continuity of the character.
Vita Ayala is such a cool writer. Sheβs got an amusing tilt to her writing that is both progressive and socially conscious when sheβs properly motivated. Itβs too bad she doesnβt actually do very much with the premise here. Arcadeβs automated system thinks Gwen is Spider-Man. Thereβs a great opportunity for discussion of the nature of identity cast against a homicidal mechanized world. But Ayala never quite reaches for it. Granted...there IS a statement made on Gwen asserting her own identity in a world that doesnβt know her. (The entire Murderworld scenario was designed to mess with Peter Parker/Spider-Manβs head.) The assertion is fine and everything, but it lacks insight. Itβs a pretty standard dance between hero and Arcade in Murderworld that is reasonably entertaining without reaching for anything more than Arcadeβs been stuck with over the years. Itβs okay, but it feels more like work-for-hire for Ayala than the deeper end of her work.
PΓ©rez has an appealingly punchy sense of action that glides and flips from panel to panel. Heβs not given a whole lot to bring to the page here, though. As this is a pretty standard Arcade/Murderworld story, PΓ©rez is walking directly in the footsteps of some of the better comic book artists of the past including John Byrne and Alan Davis. PΓ©rez smartly focusses much of the action directly on Ghost-Spider herself. Allowing the drama to focus quite squarely on her with Murderworld and Arcade resting somewhere in the background. Which makes this a very visually distinctive tangle in spite of the rather uninspired nature of the story. PΓ©rezβs dynamic action is aided by Rachelle Rosenbergβs bright, cleverly atmospheric colors.
The basic elements of an extremely clever standalone story are clearly visible in this issue. Itβs a really impressive creative team. Without a more inspired theme at the heart of it all, this annual is only capable of appealing on a very superficial level. Is it a displaced heroine mistaken for someone else by a theme park gone wrong? A premise like that deserves something deeper than Ayala was able to conjure here.




