Sutter rushes through a great many encounters in a single issue.
All in Dynamite Comics
Sutter rushes through a great many encounters in a single issue.
Skull Island. Seriously, call it Skull Island: The Great War.
Lee is working with the fundamentals of action storytelling.
Kalan's Hades has no business being anywhere near as appealing as it is.
A fun opening to what is hopefully going to be a really well-articulated horror drama.
Hoyt plays elegantly with ambiguity and strategy.
Mancoβs art draws a great deal of inspiration from Frazetta.
A very well-executed visual package.
A strangely vivacious and flirtatious necromancer? Itβs such a cool idea.
Qualano puts just enough on the page to tell the story.
Just over half of the issue is an interrogation in Purgatory.
GrΓΈnbekk opens the series with a well-woven first issue.
Avallone has more than a few genuinely funny moments here and there.
Brown isn't quite pacing things right.
Weisman cleanly opens a primal and well-defined conflict of simple elements.
Jurgens has constructed a solid ending.
Andolfo and Blengino move the action around with a deft hand.
Weisman keeps the action moving.
Cox puts Kong firmly in the background.
A sharply clever job of articulating bewildering complexity.